Hyper Survive

Hyper Survive

Imagine you woke up to the apocalypse. The virus has infected the world and it's been one year since the zombie apocalypse began. Get ready for the terror, horror, survival, and fighting against zombies. Build your camp and survive the waves of zombies. Prepare yourself for a survival arcade game!
Build your strategy and write your own story. Gather whatever you'll need to survive during this devastating period. No matter who you are, where you come from, and what you used to be before.

How to Play Hyper Survive

Hold and drag the mouse to control the character.

Game Highlights & Key Mechanics

Stand next to resources (such as trees and cars) to collect them. Deposit the resources into areas to construct buildings. To build, simply stand within the area. You can kill zombies attacking your area first with an axe by standing next to them and then with various weapons. Complete the level by finishing all the constructions, collecting resources, and filling your car with fuel to move on to the next area. Don't forget to follow missions which are indicated by red mark

What genre does this game primarily fit into?

This game is best described as Battle.

Who was in charge of the game's creation?

This game was designed by Boombit S.A..

What game development framework or engine was used to build this game?

The WebGL technology stack powers this game’s creation.

Does the game involve any blood scenes?

Yes, Hyper Survive displays blood effects or references.

Is this game designed for a particular gender?

The game is primarily aimed at Male.

What are the prominent tags associated with the game?

Tags that emphasize the game’s style or gameplay include blade, clicker, defence, dungeon, zombie.

Which age demographics is this game designed for?

The target age groups for this game are Young Adults.

Does the game involve any kind of cruelty?

Yes, Hyper Survive features cruel or harmful actions.

Is the game considered safe and fun for kids?

No, Hyper Survive is not safe for younger audiences.
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